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ZERO HOUR has more details compared to R6 for example every map has an electric switch

Video Credit: Rumble - Duration: 00:17s - Published
ZERO HOUR has more details compared to R6      for example      every map has an electric switch

ZERO HOUR has more details compared to R6 for example every map has an electric switch

This detail determines that the lighting is a very important factor in the game of ZERO HOUR.

Because the light can be changed this brings a series of game content such as the defensive side can use the night vision camera the offensive side will use the tactical flashlight and perhaps in the future to join the night vision device and other equipment.


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ZERO HOUR has more details compared to R6, [Video]

ZERO HOUR has more details compared to R6,

such as electric switches on every map

Credit: Rumble     Duration: 00:08Published
ZERO HOUR has more details compared to R6, for example, every map has an electric switch [Video]

ZERO HOUR has more details compared to R6, for example, every map has an electric switch

This detail determines that the lighting is a very important factor in the game of ZERO HOUR

Credit: Rumble     Duration: 00:25Published
These details also require more play time. This is why a game of ZERO HOUR must take longer than R6 [Video]

These details also require more play time. This is why a game of ZERO HOUR must take longer than R6

which may seem like more fun the longer it is played, but it is not.

Credit: Rumble     Duration: 00:24Published