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other details. Because for "ZERO HOUR", after all, out

Video Credit: Rumble - Duration: 00:12s - Published
other details. Because for "ZERO HOUR", after all, outother details. Because for "ZERO HOUR", after all, out

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This detail determines that the lighting is a very important factor in the game of ZERO HOUR. Because the light can be changed this brings a series of game content such as the defensive side..

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ZERO HOUR feels to me like a new installment in the Swat series, knowing that Swat is considered the originator of the tactical FPS, combining FPS, tactics and realism in the 90s. The realism of Swat,..

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